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A generous bursary scheme exists at the RCA for eligible students: this year the Royal College of Art allocated ?2.8 million in fees and maintenance grants. Furniture design, industrial design, product design, 3D design, critical design ? are all part of a broader definition that is Design Products. Furniture, cameras, fly swats, telephones, clothes pegs, test tubes, cradles, cigarette lighters, fire extinguishers, knives, spoons, teapots and computers are all products of design the fruit of some sort of a design process (be it methodical, research-led, scientific, inspirational, accidental or whatever). We will by no means attempt to narrow down or isolate a definition, for if we were to attempt to do so by saying that to design is to impose one?s will on materials, what would this definition include? Or rather, is anything excluded? We do not embrace any one design ideology or favour a specific style, nor do we train towards any one of the design trades. Our aim is to create a design culture engaged equally in ongoing debate on all aspects of design (fsocial, ecological or technological) and in project work accompanied by tutorials, expert advice and critical appraisal. We seek to generate a culture that thrives on new ideas, new ways of doing things and new areas of exploration, one that encourages experimentation, risk-taking and the breeding of new affinity groups. We also aim to provide the wide-open field on which a variety of focused design activities take place, where postgraduate students can navigate by themselves and arrive at a confident definition of their own position. During the two-year MA course, first- and second-year students work together in small study groups, called platforms. Each platform has its own tutors with a particular approach to design which is reflected in the project briefs offered. The platform options available vary from year to year for 20078 they were: Platform 2: Jurgen Bey, Martino Gamper A belief that design should be less theoretical, and more about real experience led to the occupation of a prime retail space in Knightsbridge, ?a window to the world? which became a literal platform from which to engage the public in the products and services of Platform 2. This space became the marketplace for the live testing of products and services creating a series of situations which forced the students into unfamiliar real-life situations and away from the security of the studio where design might exist as an isolated activity in itself. Platform 6: Michael Marriott, Luke Pearson Thoughtful play is an integral part of the Platform 6 working method. Interested in intuition and physicality within the design process, a focus on making and iterative experimentation are used as a method to support the students finding their own way of working. The fine line between following and creating a brief is used to find appropriate and creative ways of practising in a world of overproduction and bland commerce. Platform 10: Daniel Charny, Roberto Feo, Gabriel Klasmer For Platform 10 design is about making future change a part of the present. The design approach is characterised by a thoughtful exploration combining imagination with anticipation. With a strong social bias, curiosity for technology, and an appreciation of cultural insights the platform supports designers that are interested in extrapolating from their personal world into the universal. The key interest of the platform is in designs that challenge paradigms and offer new typologies. Platform 11 : Noam Toran, Onkar Kular, Carey Young Platform 11 uses design as a medium to investigate and celebrate the complexity of the human condition ? through issues related to technology, psychology and socio-political trends. By creating unique interpretations of the consumer landscape through new appliances and equipment, a radically different set of values to that which is currently socially acceptable is brought forward into the public realm. Platform 1

A generous bursary scheme exists at the RCA for eligible students: this year the Royal College of Art allocated ?2.8 million in fees and maintenance grants. Furniture design, industrial design, product design, 3D design, critical design ? are all part of a broader definition that is Design Products. Furniture, cameras, fly swats, telephones, clothes pegs, test tubes, cradles, cigarette lighters,...

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